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Xbox One Advanced Warfare Edition Specs

2014 First-person shooter video game

2014 video game

Call of Duty: Avant-garde Warfare
Advanced Warfare.jpg
Programmer(s)
  • Sledgehammer Games[b]
Publisher(s) Activision
Manager(s)
  • Glen Schofield
  • Michael Condrey
  • Bret Robbins
Producer(s) Mike Mejia
Designer(s)
  • Daniel Bryner
  • Greg Reisdorf
Programmer(s) Jason Bong
Artist(s) Joe Salud
Writer(southward)
  • John MacInnes
  • Eric Hirshberg
  • Mark Boal
Composer(s)
  • Harry Gregson-Williams
  • Audiomachine
Serial Call of Duty
Engine Sledgehammer Engine[c]
Platform(s)
  • Microsoft Windows
  • PlayStation 3
  • PlayStation 4
  • Xbox 360
  • Xbox One
Release Nov 4, 2014[a]
Genre(s) First-person shooter
Mode(south) Single-player, multiplayer

Call of Duty: Advanced Warfare is a 2014 first-person shooter video game published past Activision. The eleventh major installment in the Telephone call of Duty series, the game was developed by Sledgehammer Games for Microsoft Windows, PlayStation 4 and Xbox One, while High Moon Studios developed the versions released on PlayStation iii and Xbox 360, and Raven Software developed the game's multiplayer and the Exo-Zombies mode.

Advanced Warfare was the outset Call of Duty championship to be adult primarily by Sledgehammer, post-obit the supporting work the studio did on Call of Duty: Modern Warfare 3 alongside Infinity Ward in 2011. Though the game was released on Nov four, 2014, a special edition entitled the 24-hour interval Nix Edition, which came with bonus in-game content, was released on November three for people who pre-ordered the game.

Before the evolution of Advanced Warfare, Sledgehammer were originally working on a game set during the events of the Vietnam War. Development for Advanced Warfare began in belatedly 2011, shortly before the release of Modern Warfare 3. The game became the first entry in the Call of Duty series since Call of Duty ii to feature a game engine that has had its bulk re-written and congenital from scratch. For the game's single-actor campaign mode, Sledgehammer employed veteran actors Troy Baker and Kevin Spacey in atomic number 82 roles. The game's story features a futuristic setting, gear up betwixt 2054 and 2061, and follows Jack Mitchell of the United States Marine Corps and his involvement with Atlas, a individual armed services corporation that sells its services to the highest bidder.

Call of Duty: Avant-garde Warfare was released to a positive critical reception and was alleged an improvement over its predecessor, Call of Duty: Ghosts. Many critics praised the visuals, voice interim, single-player campaign, the fast, dynamic, and exciting gameplay, and content-rich multiplayer, merely some criticized the predictable plot in the unmarried player entrada. The game won several awards and was considered a commercial success.

Gameplay [edit]

Advanced Warfare, like the other Call of Duty titles, is presented in a first-person shooter perspective. The game features several significant changes; unlike other installments, Avant-garde Warfare does not use a traditional heads-upward display (HUD); instead, all information is relayed to the player via holographic projections from the weapon equipped.[5] The general gunplay remains unchanged, autonomously from new mechanics, such as 'Exo' movements. These Exo movements are performed from the Exoskeleton, which allow the player to boost, dash, and sky bound.[6] The game is the first in the Call of Duty serial that allows the actor to choose differing types of conventional weaponry; for example, the game features regular conventional firearms, only the histrion can cull to use laser or directed energy weaponry, both of which have differing attributes.[vii] In addition to Exo movements, the game features different Exo abilities, such every bit Exo Cloak, which allows players to plow transparent for stealth for a period of time.[8]

Campaign [edit]

The unmarried-player campaign features one playable character, Jack Mitchell, as opposed to multiple characters in most previous Call of Duty games.[9] It uses pre-rendered cinematic cut scenes, similar to Telephone call of Duty: Blackness Ops II, to help in the story aspect of the campaign.[5] Subsequently each mission, the role player is given a certain number of upgrade points that tin can be used to upgrade the Exo adapt or weapons. The role player can upgrade detection, armor, resistance, tactical, lethal grenade, dart, recoil, flinch, reload, quick aim, and bombardment. The number of points that are given is determined by the players operation in the missions. The role player may earn additional points by completing specific side objectives, one of which is collecting the game's collectable 'Intel'.[10] The player can switch between different grenades, all of which possess distinctly different abilities.[11]

Multiplayer [edit]

Apart from the Exo movement, Advanced Warfare 's multiplayer retains certain similarities to previous Phone call of Duty titles. The Pick ten system in Black Ops II returns equally Option 13, allowing players to pick weapons, attachments, perks and score-streaks within a full of 13 allocation points.[12] Score-streaks are also upgradable with different modules, allowing for additional abilities/effects, at an extra score price.[13] Advanced Warfare introduces weapon variants, which incorporate diverse unlike stats compared to the base of operations weapons. This allows the game to contain over 350 weapons, both variants and base versions.[14] Supply drops allow players to earn new gears through playing the game. The content of each supply drop is randomized, and can range from weapon variants to actor customization items, equally well as bonus experience points (XPs) time.[15] Players can complete daily challenges to earn supply drops.[16]

Exo Survival [edit]

Exo Survival was first introduced as Avant-garde Warfare 's cooperative game fashion.[17] Considered to be a new version of the Survival Mode from Modern Warfare 3,[18] Exo Survival allows up to four players to engage in a wave-based friction match against A.I.-controlled enemies.[xix] Players can cull from four different classes of Exo, which grant different abilities and score-streaks. Weapons and score-streaks can exist upgraded throughout each friction match. After a certain number of rounds, players are given objectives to perform, such as defending a location, or collecting intel from fallen enemies. Completing the objectives grant players bonus upgrade points; non completing them result in the players beingness punished, such as having their Exo suits temporarily disabled or activating hostile security turrets.[20] Exo Survival is played on the game's multiplayer maps, with a total of 13 maps divived into four tiers. Each tier can exist unlocked past playing the previous tier and survive a specific number of rounds.[20]

Exo Zombies [edit]

Exo Zombies was first teased at the terminate of the Exo Survival map "Riot", and was officially announced with the Havoc downloadable content (DLC) pack.[21] The game features zombies that utilize exo suits, giving them more than maneuverability. The game style stars 5 brand new characters.[22]

Exo Zombies plays similarly to the original Zombies game way that has been featured in Treyarch'south Phone call of Duty games since Call of Duty: Globe at War: up to four players must survive against endless waves of undead enemies, with an optional story quest that can exist completed at any time during a match. Players earn points by injuring and/or killing zombies, and use those points to open doors/clear obstacles, or buy new weapons and perks to strengthen their chance of survival. Players can also acquire exo suits in the game mode, allowing them to utilize new movements. Unlike types of zombies are present in the game, including Charger zombies that take increased motion speed, and Electro-magnetic zombies (EMZs) that can disable the players' Exo accommodate in close proximity.[23]

The showtime Exo Zombies map, "Outbreak", was released as office of the Havoc DLC map pack.[21] The second map, "Infection", was released as part of the Ascendance DLC pack.[24] The tertiary map, "Carrier", was released as part of the Supremacy DLC pack.[25] The final map, "Descent", was released as part of the Reckoning DLC pack.[26]

Plot [edit]

Single-player campaign [edit]

Troy Baker plays the story'southward main protagonist, Jack Mitchell.

Kevin Spacey plays the story's afterward-to-be master antagonist, Jonathan Irons.

In 2054, United States Marines Private Beginning Class Jackson "Jack" Mitchell (Troy Bakery) and Private William "Volition" Irons (Paul Telfer) take part in an operation to repel a North Korean invasion of Seoul, nether the command of Sergeant Cormack (Russell Richardson). During the firefight, Will is killed and Mitchell loses his arm, resulting in him existence medically discharged from the Marine Corps. After attending Will's funeral, Mitchell is offered a position in the Atlas Corporation, a private military corporation, by CEO Jonathan Irons (Kevin Spacey), Will's father, and is also given an avant-garde prosthetic arm to supercede his lost one.

Meanwhile, a terrorist grouping called the KVA, composed of former Chechen separatists led past a technophobic human being named Joseph "Hades" Chkheidze (Sharif Ibrahim), begins staging numerous terrorist attacks, with the world turning to Atlas to stop them. Mitchell, forth with Gideon (Gideon Emery), Joker (Jeremy Kent Jackson) and other Atlas operatives rescue Nigerian Prime Minister Samuel Abidoyo and capture a KVA technologist in Lagos, Nigeria during an international technologist summit. However, by 2055, the KVA's attacks have become more sophisticated and Mitchell and his team fail to forestall the KVA from forcing a nuclear reactor meltdown on Bainbridge Isle, Washington. The KVA then launch simultaneous attacks against nuclear power plants worldwide, irradiating numerous cities, killing thousands of people and putting national governments and militaries in turmoil. Atlas emerges equally the dominant military force in the globe by aiding civilians affected by the attacks and holding dorsum the KVA's rampage.

Four years later in 2059, Mitchell and Gideon are dispatched to the irradiated Detroit to find and successfully capture Dr. Pierre Danois (Erik Passoja), the KVA's 2nd-in-command, who reveals that Hades is at Santorini, Greece, where the KVA leaders are holding a conference. Mitchell fatally wounds Hades past slicing his throat, but before dying, Hades utters that "Irons knows", and gives Mitchell a data chip. Ilona (Angela Gots), an ex-Russian Spetsnaz soldier turned Atlas operative, analyzes the flake, which shows Irons killing the technologist they captured in Nigeria afterward learning of the KVA global attack, and revealing that he deliberately allowed the attacks to occur to meliorate Atlas' reputation and profit. Irons attempts to have Mitchell and Ilona arrested by Atlas Military Police, but they escape Atlas' headquarters in the rebuilt New Baghdad, guided by a mysterious soldier, while Gideon stays by Irons' side for further investigation. The mysterious soldier reveals himself to exist Mitchell's former team leader, Cormack, who is at present a member of the Sentinel Task Strength, a Tier One Us led global military task force initially created to investigate the KVA power plant attacks, but at present re-purposed to prevent Atlas' ascension to power.

In 2060, Mitchell, Cormack, Ilona, and Knox (Khary Payton) infiltrate Irons' individual residence in Bangkok. The team discovers that Dr. Danois (now working under the alias Bellamy) is collaborating with Irons on a project called "Manticore". They set up a tracker on a plane conveying the bio-weapon spring for Argentina, earlier intercepting the plane, which crashes in Antarctica. Gideon appears and helps the Watch task forcefulness defeat the Atlas soldiers, allowing the team to successfully think a sample of the WMD. Afterward analyzing information technology, they discover that Manticore is a bio-weapon designed to attack the specific DNA of any individuals and kill them. The only exceptions are any members of Atlas. Sentinel, now joined by Gideon, infiltrates and destroys an Atlas bio-weapons laboratory in Bulgaria, eliminating many of the Manticore samples. With his plan revealed, Irons declares state of war on the globe at the Un Full general Assembly with the intention to dominate the world, believing that the earth would exist meliorate off without wars if Atlas were in command. The team discovers that despite destroying the laboratory, Irons had a backup programme, and is planning a preemptive strike on the United States via an Atlas attack in San Francisco. Atlas destroys the Gold Gate Bridge, trapping the United States Navy's Tertiary Fleet in the Bay Surface area, in an attempt to destroy the fleet, but are stopped by Sentinel. After the attack, the United States, along with the rest of the world, declares war on Atlas, forcing Irons to retreat to his headquarters in New Baghdad.

Vii months later in 2061, the Sentinels and the United States Army attack New Baghdad to bring Irons to justice. Even so, Atlas releases Manticore, killing Knox and nearly of the troops. Mitchell, Ilona, and Gideon, whose Dna are recognized by Manticore as quondam Atlas soldiers, are spared, as well every bit Cormack, who was outside the nail radius. Cormack, Ilona, Mitchell and Gideon are captured and brought to an Atlas prison camp, which as well runs Manticore experiments on its inmates. The squad escape the facility, but Irons shoots Cormack and severely amercement Mitchell's prosthetic arm. Later Cormack dies, the others discover that Irons already has enough Manticore to attack every military base in the world and will be launching an intercontinental ballistic missile (ICBM) loaded with the bio-weapon shortly. Using heavily armored battlesuits, Mitchell and Gideon launch a lone assault on the Atlas HQ and manage to destroy the ICBM. They find Irons as the other Sentinels set up to bombard the building, just Irons disables their exoskeletons. Mitchell, forced to release the exoskeleton to chase Irons, tackles Irons at the border of the building. Irons hangs onto Mitchell's prosthetic arm, but Mitchell severs his prosthetic, sending Irons falling to his expiry. As Gideon arrives to acquit him out of the building, Mitchell notes that Irons' death was only the beginning and the war against Atlas is far from over.

Exo Zombies [edit]

Post-obit a failed attempt to contain a riot at a prison house in New Baghdad, Atlas releases the Manticore bioweapon in social club to quell the uprising. However, instead of killing the rioters, the Manticore bomb reanimates them as zombies. 3 Atlas platoons are sent in to cage the undead forces, but just one survives, and the others are brought back to an Atlas research facility for further studies. The inquiry is carried out in secret, without the knowledge of the employees, in a hidden expanse known as Sublevel 6. One night, the captured zombies pause out of their containment and overrun the facility. Amidst the chaos, four Atlas employees - ex-Sentinel Job Force operative and Atlas janitor Oz (John Malkovich), Atlas It specialist Lilith (Rose McGowan), Atlas security officer Decker (Jon Bernthal), and Atlas executive Kahn (Bill Paxton) - attempt to evacuate, but both of their rescue helicopters are destroyed. The iv survivors mount a last stand against the zombie horde, but are eventually overwhelmed. However, they are rescued past Atlas forces, who then take them to an urban facility, for medical treatment. When the four survivors recover, they are thrown into another boxing against the infected, ensuring the survival of non merely themselves simply besides innocent citizens trapped in the vicinity.

Eventually, the group is rescued by Picket Chore Strength operatives, simply their leader, Captain Lennox (Bruce Campbell), claims that Oz is the source of the zombie infection. Lennox executes Oz and has Lilith, Decker and Kahn injected with anesthetic. However, Atlas forces ambush them and reclaim the ex-Atlas employees. Lookout man tracks them downwards, leading them to an Atlas shipping carrier in the middle of the bounding main. Oz, withal, begins to reanimate while being transported on i of the Sentinel's transports. Upon arrival inside the carrier, Lennox locates the three Atlas survivors and leads them in battle confronting the combined forces of the zombies and Atlas soldiers. Lennox reveals to the other three that Oz was in one case part of Sentinel, and that he was present at the prison when Atlas released the Manticore bomb, making him one of the outset people infected. He too claims that Oz was planted in Kahn'due south facility past Atlas in social club to showtime the zombie outbreak. The group decides to sink the carrier to the bottom of the ocean, in society to preclude the infection from spreading. They set the ship to self-destruct, only before they tin extract in an emergency pod, they briefly encounter Oz, now fully zombified while retaining his intelligence.

The group escapes and decides that Oz must be eliminated, and head to a nearby Atlas underwater survival facility, the Trident Retreat. Oz, however, has already arrived at the facility and murdered all Atlas employees inside the base. The grouping bands together for one final boxing against the undead horde, including Oz himself. After undertaking various challenges set by Oz, they are teleported into a digital representation of Oz's retentiveness, where Kahn, Lilith and Decker learn the truth: while they are immune to the Manticore virus' effect, they tin be used as a cure for the infection, dissimilar Oz. Having finished all of Oz's challenges, the group finally confronts him and discovers he has mutated into a monstrous effigy. After a long fight, Oz is finally killed, and the group proceeds to burn his mutated corpse, vowing vengeance against Atlas. In the aftermath of the incident, Lennox is promoted to Lieutenant Colonel, and he helps Decker enlist in Sentinel as a total-fledged soldier; Kahn files a lawsuit against Atlas, with the help of Lilith, who at present works as a hacktivist. Unbeknownst to the grouping, Atlas has already created clones of Oz, all kept subconscious under the Trident facility.

Development [edit]

Advanced Warfare is the first Phone call of Duty title since Telephone call of Duty two to use an engine which has had the bulk of information technology re-written and congenital-up from scratch by Sledgehammer Games.

Before being switched to become the co-developers of Call of Duty: Modern Warfare 3, Sledgehammer Games was already working on a Phone call of Duty game called Call of Duty: Fog of War. Fog of War was announced before Modern Warfare 3 and later on Black Ops. It was to be fix during the events of the Vietnam War and was said to be an activeness-adventure third-person shooter video game. A Phone call of Duty massively multiplayer online game was also in development.[27] Activision Publishing CEO Eric Hirshberg later stated that Modern Warfare three was non the same title as Sledgehammer Games' action-adventure Phone call of Duty game. When asked if the activeness-adventure game was also in development, Hirshberg then stated that the Sledgehammer team was fully focused on Modern Warfare iii and that their own title had been put on hold.[28]

A new game in the Call of Duty series was appear to be released in November 2014.[29]

Manager Michael Condrey said that the majority of the engine has been built from scratch. He stated that although in that location are lines of the sometime code left, there are new rendering, animation, physics and audio systems.[30] With the improved engine, the sound has been built from the ground upwards. According to Don Veca, who worked on Avant-garde Warfare, the audio in the game is very avant-garde which gives the game a genuine and bang-up feel. Saying that audio doesn't come final as it did in previous titles, Glen Schofield says "We brand sure that sound is only equally important as anything else and Don'due south in in that location from the start with usa."

Another objective that Sledgehammer accomplished with Advanced Warfare were the animations. The facial animating arrangement and set up is the same as James Cameron's upcoming Avatar: The Way of Water. According to Activision, the new three-year Call of Duty development wheel meant that Avant-garde Warfare developer Sledgehammer Games was able to create a 'near photorealistic' globe unlike any Telephone call of Duty before.[31] Michael Condrey confirmed in a tweet that Avant-garde Warfare would be featuring female soldiers in multiplayer, equally well.[32]

On June half-dozen, 2014, in an event of MCVOnline Magazine, information technology was confirmed that High Moon Studios, the team behind the Deadpool video game and Transformers games, was working on the PlayStation 3 and Xbox 360 versions of Advanced Warfare, while Sledgehammer Games was focusing on the Microsoft Windows, PlayStation 4 and Xbox One versions of the title.[33] Activision besides confirmed that the game would non be released on the Wii U, making Advanced Warfare the first main Telephone call of Duty game to not see a release on a Nintendo platform since Call of Duty: Modernistic Warfare 2 in 2009.[34] [35]

Music [edit]

Harry Gregson-Williams, who composed the master title theme for Call of Duty 4: Modernistic Warfare, returned for Advanced Warfare while audiomachine composed the overall score of the game.[36] [37]

The score for the Exo Zombies downloadable content pack was composed past Chris Vrenna.[38]

Marketing and release [edit]

Avant-garde Warfare was released one mean solar day earlier to customers who purchased the Day Zero Edition. This version featured double XP for the first twenty-four hours and two exclusive guns, as well as access to sectional weapons and an Exo Skeleton suit.[1] [39] [40]

A i-terabyte Xbox 1 console bundle with a Lookout Chore Forcefulness-inspired hardware design, and a digital re-create of the Day Zero Edition, was besides released by Microsoft as a tie-in.[41] [42]

Reveal [edit]

In May 2014, the official Call of Duty website was updated with a scrambled image that was due to be revealed on May four, 2014, but the trailer was leaked ahead of schedule on May 1 and then officially released soon subsequently. The trailer revealed actor Kevin Spacey as portraying a character in the game who resents democracy.[39] The trailer contained a variety of futuristic technologies, including cloaking aircraft, twin-rotor drones, hover bikes, "spider" tanks, specialized weapons, powered exoskeletons, threat-detection grenades and gloves that allow their wearer to climb upward walls.[39]

On June 9, 2014, E3 2014 was opened with a new gameplay trailer for Advanced Warfare that showcased features such every bit swarms of drones resembling birds and infrared enemy identifiers. During the presentation, Xbox head Phil Spencer said that downloadable content for Advanced Warfare will be released first on Xbox Live in the aforementioned manner as the previous games in the serial.

On July 29, 2014, Sledgehammer Games released a trailer showing a more in depth look into the main back story of the entrada side of the game. Inside the last five seconds of the trailer a brief view of the multiplayer was shown, the outset time multiplayer had been shown. Within it "score streaks" were visible which are returning from Blackness Ops II. Too shown was the new HUD which usually changes from each title. The trailer likewise stated that there would exist a worldwide full multiplayer reveal on August eleven, 2014, during Gamescom 2014.[43]

On October 30, Taylor Kitsch and Emily Ratajkowski co-starred in the live activeness trailer in advance of the game's November four release directed by Peter Berg who previously worked with Kitsch in the films Battleship and Lone Survivor.[44] [45]

Downloadable content [edit]

A pre-lodge bonus was appear entitled 'Advanced Arsenal' which consists of a Custom Exoskeleton along with an EM1 Quantum & AK-12G weapon usable in multiplayer.[46] An advertisement revealed that the collector's editions will include a bonus multiplayer map, "Atlas Gorge", which is a remake of the map "Pipeline" from Call of Duty iv: Modern Warfare; an Atlas Digital Content Pack, which includes 2 bonus weapons, a custom character helmet, a role player bill of fare, v in-game "supply drops" and a single-player upgrade token. Also included is a flavor pass, granting players access to four mail service-release map packs. Additionally, all pre-orders would be upgraded to the "Day Zero Edition", which includes 24 hours early on access to the game with double XP, boosted weapons and in-game items.[47]

On November 3, 2014, Activision revealed 4 DLCs for Advanced Warfare, namely Havoc, Ascendance, Supremacy, and Reckoning.[48] A new co-op mode, Exo Zombies, was appear on November 27, 2014, and was released alongside the Havoc DLC on Jan 27, 2015, for the Xbox consoles, Feb 26, 2015, for the PlayStation consoles,[49] [50] and March 3, 2015, for Microsoft Windows.[51] The Ascendance DLC was released on March 31, 2015, for the Xbox consoles and April 30, 2015, for Microsoft Windows and the PlayStation consoles.[52] The DLC includes 4 new maps, the 2nd Exo Zombies map and a new grappling hook feature playlist.[53] The third DLC of the game, Supremacy, was released on June two, 2015, for the Xbox 360 and Xbox One. The DLC includes four new maps and act as a continuation to the Exo Zombies campaign.[54] It was released for Microsoft Windows, PlayStation three and PlayStation iv on July 2, 2015.[55] The last DLC, Reckoning, was released for the Xbox 360 and Xbox One on August 4, 2015.[56] It was released for the remaining platforms on September three, 2015. The release of Reckoning on these platforms marked the end of the exclusivity deal between Activision and Microsoft.[57]

Reception [edit]

Critical reception [edit]

Phone call of Duty: Avant-garde Warfare received "generally favorable reviews", according to review aggregator Metacritic.[58] [59] [threescore] Josh Harmon from Electronic Gaming Monthly gave the game a ix/ten. He praised the engaging combat mechanics, coherent story (which he described equally "a welcome shift for Phone call of Duty"), new mobility options, besides as in-depth specialization and the multiplayer, which he described every bit "The deepest, near enjoyable and the most skill-based Phone call of Duty multiplayer to date". He as well praised the futuristic gadgetry which he described as "a feature that breathes new life into the franchise". Notwithstanding, he criticized the single-mission level blueprint for being like to the previous installments, equally well equally a predictable, disappointing plot twist, unimpressive co-operative mode and clumsy vehicle-involved single-player mission.[61]

Brian Albert from IGN gave the game 9.1/10. He praised the iteration of the game gear up in the mid 21st century, calling it the biggest and near successful departure from what'south expected in the Phone call of Duty series since the Modern Warfare trilogy brought the series into the 21st century. Albert gave praise to the campaign, singling out the performances of Troy Baker and Kevin Spacey in their roles as Mitchell and Jonathan Irons respectively, but criticized the campaign'due south hindrance of its characters' relationships and the exposition dialogue. He praised the creativity of the entrada levels, singling out certain missions that allow freedom to consummate objectives. Albert gave praise to the Exo suit, while despite not having full employ during the campaign, was a welcome improver for multiplayer which made it more intuitive and fun. He as well mentions that the Exo conform allows him to accept advantages in multiplayer that weren't possible in earlier Call of Duty titles, and mentioning that certain modes like Capture the Flag felt more intense than expected. He also praised the accelerated pace of rewards given to players who level up during multiplayer, citing supply drops of cosmetic items, new weapons and temporary perks like double feel points every bit examples. Albert likewise praised the Pick 13 Organisation, an expansion of the Pick x System introduced in Telephone call of Duty: Black Ops Ii, which allowed him more than options and flexibility on which weapons, attachments, and score-streaks he wanted in his loadout. He as well praised the improver of a firing range in the multiplayer lobby, which allowed him to exam the strengths and weaknesses of his loadout.[66]

Daniel Tack from Game Informer gave the game a nine/10, praising the unprecedented corporeality of fast movement, extensive multiplayer weapon customization, excellent visuals, well-executed single-player, varied multiplayer modes and distinct and interesting unmarried-actor levels, simply criticizing the predictable plot conclusion and non-impactful weapon upgrades. He summarized the game every bit "a own special surge forward while maintaining the gunplay that makes the serial fantastic."[62]

PlayStation Lifestyle handed the game a 9/10 stating "Sledgehammer Games has given players a greater feeling of customization that goes beyond the corrective of an emblem and given style to random unlocks and a great number of modifications."[lxx]

Ludwig Kietzmann from Joystiq gave the game a four/v. He praised the strong selection of dumbo, vertically challenging multiplayer maps, three-dimensional and liberating movement, coherent and fast-paced campaign, smart storytelling, exciting and dynamic gameplay, lifelike characters and movie-similar presentation, merely criticised the game for being a bit similar to the previous instalments as he stated that "Phone call of Duty: Avant-garde Warfare just doesn't take the power to break through the expectations of the make".[67]

Miguel Concepcion from GameSpot gave the game an 8/10, praising its content-rich multiplayer, futuristic combat system, entertaining Uplink mode (a new mode introduced in Advanced Warfare), but criticising the inconsistent narrative, which he stated that "has prevented the campaign from existence fully engaging", besides as shallow difficulty bend, making the branch mode "irksome".[63]

The game garnered mixed reception from USgamer, awarding information technology with a iii.5/5 and stating "Advanced Warfare executes the formula competently while adding a scattering of bells and whistles like mechs, laser cannons, and double jumps; but Sledgehammer Games seems reluctant to really cut loose and push the setting to its fullest potential, making Avant-garde Warfare a solid but ultimately unexciting entry in the series."[71]

"Printing F to pay respects" [edit]

One particular moment of the game that was singled out by reviewers and players alike was Will Irons' funeral service, where the role player is prompted to press a button to approach the coffin; on the PC version, this detail prompt read "Press F to Pay Respects." The mechanic was criticized and ridiculed for both being arbitrary and unnecessary, as well as being inappropriate to the tone of the funeral the game otherwise would like to convey.[72] [73] [74] The phrase has since become detached from its source, condign an Cyberspace meme in its own correct, sometimes used unironically: during the tribute stream for the Jacksonville Landing shooting, viewers posted a single letter of the alphabet "F" in the conversation.[75]

Sales [edit]

It was reported in November 2014 that US retail sales of Avant-garde Warfare were 27% downwards on 2013's Telephone call of Duty: Ghosts.[76] Despite the decline, Avant-garde Warfare was still the summit-selling game at United states of america retail for 2014.[77]

The PlayStation 3 version sold 79,586 copies within its first week on sale in Nippon, making information technology the bestselling game of the week in the land. In the same week, the PlayStation 4 version sold 64,060 copies, and the Xbox Ane version sold 3,370 copies.[78]

Awards [edit]

The game won the honor for "Best Graphics - Technology", in IGN's All-time of 2014 awards.[79] At the 2014 NAVGTR Awards the game won two awards: Performance in a Drama, Atomic number 82 (Kevin Spacey equally Jonathan Irons) and Original Dramatic Score, Franchise, and received eight nominations: Writing in a Drama (Marker Boal), Use of Sound(Franchise), Graphics(Technical), Game(Franchise Action) (Glen Schofield, Michael Condrey), Direction in a Game Cinema, Character Design, Fine art Management(Gimmicky) and Animation, Technical.[80] It also won the honor for "Outstanding Realtime Visuals in a videogame at the 2015 Visual Furnishings Society Awards.[81] It received nominations at The Game Awards, the 2015 British University Games Awards, 2015 Dice Awards, and the 2015 Golden Joystick Awards.[82] It was nominated for the eSports Game of the Year Award at The Game Awards 2015.[83]

Notes [edit]

  1. ^ A special edition of the game, dubbed "Twenty-four hours Nil Edition", was released on Nov three, 2014.[1] The game was released in Japan on Nov xiii, 2014.[two]
  2. ^ Raven Software developed the game'southward multiplayer mode, Exo Zombies, and downloadable content[3] while Loftier Moon Studios developed the game for the Xbox 360 and PlayStation three consoles.
  3. ^ Sledgehammer Games' in-firm custom engine with only a few lines of legacy code remaining from the IW engine.[4]

References [edit]

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  2. ^ Parfitt, Ben (November 19, 2014). "Phone call of Duty: Advanced Warfare beats Human foot 2015 to Japanese No.1". MCV. Intent Media. Archived from the original on December 9, 2014. Retrieved December three, 2014.
  3. ^ "Raven Software is assisting SHGames in evolution of Advanced Warfare". Baronial 20, 2014. Archived from the original on Baronial 21, 2014. Retrieved August xx, 2014.
  4. ^ "Advanced Warfare is COD'southward biggest technological leap since Call of Duty 2". Eurogamer. July ii, 2014. Retrieved September 6, 2021.
  5. ^ a b Bright, Peter (November 6, 2014). "Call of Duty: Avant-garde Warfare unmarried-histrion review: Printing 10 to care". Ars Technica. Archived from the original on June 17, 2015. Retrieved July 2, 2015.
  6. ^ Yin-Poole, Wesley (Baronial eleven, 2014). "Does Advanced Warfare's exoskeleton actually change Call of Duty multiplayer?". Eurogamer. Archived from the original on July 2, 2015. Retrieved July 2, 2015.
  7. ^ Sarker, Samit (June 24, 2014). "See Call of Duty: Avant-garde Warfare's futuristic tools and weapons in action". Polygon. Archived from the original on March 4, 2016. Retrieved July 2, 2015.
  8. ^ "Call of Duty: Advanced Warfare multiplayer guide – Exo basics". VG247. November v, 2014. Archived from the original on July 17, 2015. Retrieved July 2, 2015.
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External links [edit]

  • Official website
  • Call of Duty: Avant-garde Warfare at IMDb

Source: https://en.wikipedia.org/wiki/Call_of_Duty%3A_Advanced_Warfare

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